
However, there is an extremely unique rendering solution at iRender for all Octane users. At iRender, we provide a variety of packages with powerful CPU & GPU: 1/2/6 Nvidia GTX & RTX and CPU configuration: Dual Xeon E5-2673 v3 (24 cores), RAM: 128 GB and Storage (NVMe SSD) is 512GB, which allows users to utilize the rendering speed. The GPUs used are RTX 2080Ti, RTX 3080, and RT3090 with heavy-duty processors having multiple cores to support the heaviest workload. IRender is a Vietnamese company operating internationally that is based on the model of IaaS (Infrastructure-as-a-Service), which provides the GPUs and CPUs on the cloud for 3D rendering for rent. Now let’s come to the next and also the most interesting part, in which we will reveal to you the most suitable and affordable service to speed up your rendering time amazingly. As OctaneRender does not use the CPU for rendering, a fast multi-core CPU is not required, but it does significantly improve scene-loading speeds. GPUs from the GeForce line are usually clocked higher and render faster than the more expensive Quadro and Tesla GPUs. Texture limits and differing power efficiency ratings also apply depending on the GPU microarchitecture. This renderer also requires a minimum of 8 GB RAM, and recommend one is 16 GB or more.
#Octane render c4d world machine drivers
Regarding the Operating System, Octane currently supports all major platforms including: Windows® 7 or higher (64-bit), Linux® (64-bit), and MacOS® 10.13.6 High Sierra (NOTE: 10.14 Mojave and 10.15 Catalina do not support NVIDIA CUDA).īesides, OctaneRender requires the latest CUDA 10 drivers and a CUDA-enabled NVIDIA video card with support for compute capability 3.0 or higher.

With this in mind, iRender will help you to explore the computer hardware giving the best-bang-for-the-buck and reveal the most Powerful, High-speed servers that we are offering for C4D with Octane render.
#Octane render c4d world machine full
Domain specific AI denoisers help with volumetrics, glass, refractions, SSS, depth of field and motion blur, reducing render times by 50-100x in noisy scenes.Although Octane can take advantage of GPU cards to speed up the rendering time significantly, designers will need a well-rounded and optimized solution that is capable of supporting all these GPUs and make full use of the power of this powerful renderer. Unlike other post-processing denoisers, the Spectral AI denoiser operates on internal perceptual models and scene data deep in the engine.

OctaneRender 4 introduces groundbreaking machine learning technology to interactively denoise beauty and AOV passes on-the-fly, both in the viewport and for final frame production rendering. OctaneRender 4 can render fast out-of-core geometry entirely from CPU memory, with minimal speed loss and viewport lag (even across multiple GPUs) – a first for an unbiased GPU renderer.Īccelerates light sampling, tracking emissive points in real-time with up to 6-10x speed gains in scenes with many small light sources such as multi-point or spot lights. Brigade gives artists instant game-engine like feedback in the Octane viewport while moving or deforming heavy meshes with millions of triangles.

OTOY’s real-time path-tracing game engine ‘Brigade’ has been integrated into OctaneRender 4, making heavy scene loading and interactivity up to 10x to 100x faster. OTOY® is proud to advance the state of the art once again with the release of OctaneRender 4™ – available now – with groundbreaking machine learning techniques, out of core geometry support and massive 10-100x speed gains in the scene graph. OctaneRender® is the world’s first and fastest unbiased, spectrally correct GPU render engine, delivering quality and speed unrivaled by any production renderer on the market.
